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1–22 of 22 · Most stars

A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.

  • pico-8
  • pico8
  • scumm
  • point-and-click

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games

  • lua
  • maze
  • room
  • rougelike

Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)

  • pico-8
  • minify
  • lint
  • picotron

A modular roguelike engine for LÖVE, licensed under the MIT license.

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

slick is a simple to use polygon collision library inspired by bump.lua

2D Collision Detection for Lua using the Separating-Axis Theorem

  • collision-detection
  • 2d-game-framework
  • love2d
  • lua-library