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Fast, lightweight and easy-to-use pathfinding library for grid-based games

  • pathfinding
  • pathfinding-algorithms
  • lua
  • pathfinding-library

Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

A modular roguelike engine for LÖVE, licensed under the MIT license.

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

Definitions for the LÖVE 2D game framework

  • luacats
  • lua-language-server