A collision detection library for Lua
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Tiled library for LÖVE
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
ECS for Lua
- lua
- love2d
- entity-component
- entity-component-system
Fast, lightweight and easy-to-use pathfinding library for grid-based games
- pathfinding
- pathfinding-algorithms
- lua
- pathfinding-library
A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
- lua
- roblox
- luajit
- robloxlua
The Ink language parser and runtime implementation in Lua
- ink
- lua
- narrative
- interactive-fiction
slick is a simple to use polygon collision library inspired by bump.lua
Simple Tiled map loading for LÖVE.
A 3D collision detection library for Lua.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
- pico-8
- pico8
- lua
- lua-library
gamera and HUMP compatible scaling grid for LÖVE
🌕 Simple and fun UI syntax for Löve2D
A behavior tree implementation in lua.
- game-ai
- behavior-tree
- gamedev
Simple grid layout library for LÖVE engine (Love2D). Lua positive.
A simple light & shadow library for love2d
- love2d
- light
- shadow
- lua
A simple, but powerful scene/gamestate manager that uses a stack
- love2d
- lua
- moai
- solar2d
Various archiving/compression programs and libraries for ComputerCraft
A simple ffi-accelerated vector library for everyone with support for z-axis
a fairly simple solar system simulator
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)