Main game repository for Beyond All Reason.
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ECS for Lua
- lua
- love2d
- entity-component
- entity-component-system
Mario + Portal platformer
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
- pico-8
- pico8
- scumm
- point-and-click
Roguelike Toolkit in Love. A Love2D/lua port of rot.js
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
- lua
- roblox
- luajit
- robloxlua
Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)
- pico-8
- minify
- lint
- picotron
zero-dependency cross-platform builder for LÖVE to export games to Windows, MacOS, and Linux
- love2d
- lua
- build-tools
- love
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
slick is a simple to use polygon collision library inspired by bump.lua
Neovim port of killersheep (with blood!)
A tiny scene-entity-component library created for the PICO-8 fantasty console.
- pico-8
- pico8
- lua
- lua-library
A fixed and updated repo of LOVEDEBUG
- lovedebug
- love
- love2d
- library
Simple grid layout library for LÖVE engine (Love2D). Lua positive.
A simple, but powerful scene/gamestate manager that uses a stack
- love2d
- lua
- moai
- solar2d
A game about guessing marketplace prices.
Extends the Runtime-TextureAtlas library and allows it to be exported as file
- love
- texture-atlas
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)