Open source RTS game running on the Spring/Recoil engine
- cross-platform
- game
- open-source
- opensource
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Open source RTS game running on the Spring/Recoil engine
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Shädows - A Shadows & Lights engine for löve
Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
Definitions for the LÖVE 2D game framework
Share the LÖVE - A networking library that leverages bitser and enet
A helper library for LÖVE which allows to loads huge amount of assets super-easily :punch:
A SpriteSheet and Tileset helper library for Love2D (handles Tilemaps as well)
Simple grid layout library for LÖVE engine (Love2D). Lua positive.
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)