Advanced Developer Async Programming Toolkit
- game-engine
- event
- framework
- async
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Advanced Developer Async Programming Toolkit
Wrapper to use the Allegro game library with Pascal/Delphi. Synced with official.
Delphi Property Editor for TStrings supporting formatted languages with syntax highlight
Port of Recast Navigation into Delphi
A library for objectively measuring image/video quality.
kafka pascal, freepascal bindings using librdkafka and zeromq
Blen2d4Delphi is alive again, which was started by #neslib (Erik van Bilsen: https://github.com/neslib/DelphiBlend2D)
Implementation of a brainfuck interpreter written for the Game Boy.
This application will demonstrate how to save the state of all GUI controls on application shutdown and then restore them loaded on application startup.
The DarkGlass game engine.
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.