Quick development library (AutoMapper, LinQ, IOC Dependency Injection, MemoryCache, Scheduled tasks, Json and Yml Config and Options pattern, Serializers, etc) with crossplatform support for Delphi/Firemonkey (Windows,Linux,OSX/IOS/Android) and freepascal (Windows/Linux).
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
- header-translation
- pascal-binding
- raylib
- lazarus
AsyncCalls – Asynchronous function call framework
Pascal binding for SFML
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)
- delphi
- easy-to-use
- freepascal
- game
Advanced Developer Async Programming Toolkit
Wrapper to use the Allegro game library with Pascal/Delphi. Synced with official.
- delphi
- pascal
- allegro5
- lazarus
Implementation of a brainfuck interpreter written for the Game Boy.