Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
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Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
- windows
- shell-extension
- preview-pane
- thumbnail-ha
Object Pascal image loading, saving and manipulation library.
- pascal
- object-pascal
- delphi
- image
Modernized Pascal Anti-Grain Geometry
- graphics
- antigrain
- object-pascal
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code