Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
- pascal
- 2d-game-engine
- 3d-game-engine
- game-engine
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Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
The music composition suite for the Nintendo Game Boy
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
An open source Delphi/Pascal game engine
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)
Wrapper to use the Allegro game library with Pascal/Delphi. Synced with official.