Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
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CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
- pascal
- lazarus
- delphi
- free-pascal
Delphi Detours Library
- hooks
- detours
- x86-64
- windows
Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+
- delphi
- icons
- material-icon-fonts
- icons-pack
Open Source Library for connecting Firebase by Delphi VCL/FMX
- delphi
- firebase-realtime-database
- firebase-firestore
- firebase-storage
Delphi debug framework
- debug
- stacktrace
- disassembler
- portable-executable
DelphiGrpc is a Delphi implementation of the realtime and streaming gRPC protocol (http://grpc.io).
A collection of VCL/LCL components for Delphi/Lazarus - buttons, panels, LinkLabel, ProgressBar, ColorComboBox, ColorListBox, Timer and other
- delphi
- delphi-library
- delphi-components
- delphi-component
The ObjectDebugger is a run-time Object Inspector for Delphi VCL applications
Delphi/FPC Time Zone Database
- tzdb
- delphi
- iana
- pascal
Form Designer component for Delphi - design your VCL forms at runtime
Delphi components: ATViewer, ATBinHex, ATFileNotification, ATStreamSearch, ATPrintPreview, ATImageMap
A metaheuristic optimization framework
- optimization
- optimization-algorithms
- optimization-methods
- genetic-algorithm
Time zone database for Free Pascal / Lazarus
- timezone
- freepascal
- lazarus
dORModel is an ORM for Delphi, based on models and object fields. LINQ support, fully typed and compile time checks.
ATImageBox, Lazarus component
- lazarus
- component
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal