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1–24 of 64 · Most stars

Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.

Quick development library (AutoMapper, LinQ, IOC Dependency Injection, MemoryCache, Scheduled tasks, Json and Yml Config and Options pattern, Serializers, etc) with crossplatform support for Delphi/Firemonkey (Windows,Linux,OSX/IOS/Android) and freepascal (Windows/Linux).

  • delphi
  • azure
  • config
  • json

CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.

  • pascal
  • lazarus
  • delphi
  • free-pascal

Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

WebView4Delphi is an open source project created by Salvador Díaz Fau to embed Edge/Chromium-based browsers in applications made with Delphi or Lazarus/FPC for Windows.

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.

TFrameStand and TFormStand: Delphi FireMonkey (FMX) components to show frames and forms through reusable, animated stands: transitions, dialogs, lightboxes, navigation stack, responsive layouts.

  • delphi
  • firemonkey
  • ui
  • fmx

Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+

  • delphi
  • icons
  • material-icon-fonts
  • icons-pack

A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor

  • windows
  • shell-extension
  • preview-pane
  • thumbnail-ha

A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.

  • header-translation
  • pascal-binding
  • raylib
  • lazarus