Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
- age-of-empires
- claude-code
- claude-code-plugin
- fal
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Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
Local video editor for coding agents: 42 FFmpeg tools with a machine-readable contract and an MCP server, for Claude Code, Cursor and Codex. Cut, captions, reframe, loudness, platform exports. No cloud, no API keys.
Ears for coding agents: let AI hear, review and make sound. CPU-only, open source.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
Claudemy: an open-source alternative to Udemy and Coursera. Give Claude a topic, it researches the web and builds a course of 2-minute audio lessons with cited sources. A free Claude Code skill.
Local AI BGM and sound effects for Claude Code and any MCP client. Stable Audio 3 on Apple Silicon (MLX) and Windows NVIDIA GPUs (PyTorch). No cloud, no API key.
Low-latency local speech-to-speech voice assistant with Ming-3.0-audio-tiny on AMD and Nvidia GPUs. Easy setup on Windows and Linux
Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.