Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
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AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
Vertex Buffers from Blender to Game Maker Studio 2