Constraint-based geometry sketcher for blender
Repository Index
62,771 visible repositories in the index
1–3 of 3 · Most stars
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V, Slang, CUDA and HIP, and to WGSL, through the CrossGL IR
Using a U-Net for image segmentation, blending predicted patches smoothly is a must to please the human eye.