A theoretical reconstruction of the Claude Mythos architecture, built from first principles using the available research literature.
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Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
- age-of-empires
- claude-code
- claude-code-plugin
- fal
Reconcile stuck AI-agent tasks after restarts and timeouts. Preview SQLite changes, close stale delivery states, and never guess success.
- agent-runtime
- python
- sqlite
- task-state
Skill training with a corruption and reconstruction loop: train an agent's skill library, not its weights.
Open Reality: phone video to AI-queryable 3D scenes. MCP tools for Claude/Codex/Cursor (npm openreality-mcp), the self-hostable broker, and the VGGT-SLAM library, in one repo. BSD-2-Clause.
An agent that compiles git maintenance chores into reusable programs, then decides whether to replay them by running checks rather than by guessing the task looks familiar
- agent-architecture
- git-automation
- llm-agents
- program-synthesis
Claude Code marketplace for multi-agent collaboration — task splitter, output reconciler, adversarial debate, shared memory, acceptance gate. Composes with codex-delegate / gemini-delegate.
- agent-collaboration
- ai-agents
- claude-code
- claude-skills