A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
- cloth
- collision
- contact
- physics
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A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
Insane(ly slow but wicked good) PNG image optimization
This repository will be used to develop a rain generator, actually it use white noises to simulate wind and have an integrated thunderstorm simulator.
Vertex Buffers from Blender to Game Maker Studio 2