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《深入理解 AI Infra:量化分析与系统设计》(李博杰 著)开源书稿:从硬件约束和模型架构出发,量化推导 LLM 推理与训练系统设计。含全书正文、PDF、配套计算工具与实验

  • accelerator
  • ai-infra
  • ai-infrastructure
  • book

Motion films that never cut to the next slide: every beat grows out of the one before, one continuous camera, continuity measured by an oracle. Product launch films and feature demos, made with a coding agent.

The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core.

DSH × Blender 直连实时插件 v2.6.1:15 个模型工具让 AI 驱动 GUI Blender;支持 dsh-TUI(选中 chip / 页脚状态 / @ 提及 / /blender),活动状态置顶并可一键暂停 AI,原生选中/集合/子元素直送 DSH,随包建模 skill,支持 WSL / Windows / macOS。

Claude Code skill kit for premium AI-assisted business videos: independent critic loop, motion principles from 28 launch films, quality bar, sound design, business offers, Three.js patterns, scripts

Image-driven 3D scene generation system. Users provide a reference image and prompt words, and the system generates previewable, replayable, and traceable scene results according to the camera trajectory; official 3D demonstration assets allow direct viewing of color/depth animations and Gaussian point clouds in the browser 图像驱动的三维场景生成系统

  • 3d
  • gaussian-filter
  • gaussian-splatting

AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.

  • 3d-generation
  • 3d-models
  • apple-silicon
  • blender

Native Pokémon Emerald port for Nintendo 3DS, featuring dual-screen gameplay, stereoscopic 3D, and a fully 3D world.

Official Hi3D v1.0: high-resolution 3D geometry refinement built on Sparc3D. Inference code, model weights, and documentation.

  • 3d-generation
  • image-to-3d
  • geometry-refinement
  • sparc3d

Open Reality: phone video to AI-queryable 3D scenes. MCP tools for Claude/Codex/Cursor (npm openreality-mcp), the self-hostable broker, and the VGGT-SLAM library, in one repo. BSD-2-Clause.

Code repository for "TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations"

  • 3d-point-tracking
  • point-tracking