A refreshingly simple data-driven game engine built in Rust
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A refreshingly simple data-driven game engine built in Rust
A Flash Player emulator written in Rust
Generate any location from the real world in Minecraft with a high level of detail.
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
Cross-platform game engine in Rust.
Synchronize games from other platforms into your Steam library
A linux utility for generating 2FA codes for Steam and managing Steam trade, market, and other confirmations.
Open-source ESP32 emulator. Run real firmware locally or in your browser — no hardware, no cloud, no subscription.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A Game Boy research project and emulator written in Rust
A native Mach-O port for iOS/macOS of GTA V, with multiplayer
A tool to generate normal maps from any sprite and animated sprite sheet.
A native Mach-O iOS/macOS port of Mario Kart 8 Deluxe, with LAN, online and wireless multiplayer
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
Next-generation toolchain manager for Roblox projects
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
A command line tool that transforms Lua code
PC recomps, all in one place. Find, install, update and play PC recomps from one launcher.
Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
Is my mod on Horizon? Type a name or drop your whole pack and every mod gets one plain answer: built in, ported, works or not yet. What works installs in one click.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.