Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
- console-development
- graphics
- tool
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Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.