Rhai - An embedded scripting language for Rust.
- scripting-engine
- embedded-scripting-language
- scripting-language
- no-std
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Rhai - An embedded scripting language for Rust.
NVIDIA's CUDA platform for Rust. Host runtime crates plus Tile (cutile-rs) and SIMT (cuda-oxide) kernel programming models in idiomatic Rust.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Claude Opus 4.6 wrote a dependency-free C compiler in Rust, with backends targeting x86 (64- and 32-bit), ARM, and RISC-V, capable of compiling a booting Linux kernel.
KCL Language Core and API
Incremental rust builds up to 92x faster than cargo/rustc
Cranelift based backend for rustc
Source code for the Mun language and runtime.
A Rust compiler backend targeting CIL(.NET IR) and C.
A PHP-to-native compiler. Takes a subset of PHP - including eval() - and compiles it directly to native assembly, producing standalone binaries for macOS ARM64, Linux ARM64, and Linux x86_64. No VM, no external runtime, no dependencies: dynamic eval falls back to an optional statically linked interpreter.
A high-performance engine for engineering math, physics simulation, and MCAD and ECAD as code. RunMat checks types, sizes and units before anything runs, executes on CPU and GPU, and runs existing MATLAB-language code as written.