A refreshingly simple data-driven game engine built in Rust
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A refreshingly simple data-driven game engine built in Rust
A retro game engine for Python
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
Cross-platform game engine in Rust.
Synchronize games from other platforms into your Steam library
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A Game Boy research project and emulator written in Rust
A tool to generate normal maps from any sprite and animated sprite sheet.
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
Wally is a modern package manager for Roblox projects inspired by Cargo
Write Game Boy games in Rust
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
2048 game implemented with Rust and Yew and compiled to WASM
An ASCII game built in rust in loving memory of the 1984 hit BEAST
Game distributer for downloading, running and syncing your games
A modern mod manager for all your games with built-in Archipelago support.
A clone of the mobile game I Love Hue in Yew (Rust)
A fast and flexible analyzer for GML. 🦆
Cross-platform GameMaker extension for getting system information and resource usage
Configurable Hangman game for children with ASCII-art rewarding (Gitlab mirror)
An example of how to make native extensions for GameMaker in Rust!
A native voxel editor for macOS, Windows, and Linux. Open, create, sculpt, and paint voxel scenes in a fast GPU-accelerated viewport.