A refreshingly simple data-driven game engine built in Rust
- bevy
- gamedev
- game-engine
- open-source
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A refreshingly simple data-driven game engine built in Rust
A Flash Player emulator written in Rust
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
2D and 3D physics engines focused on performance.
Open-source ESP32 emulator. Run real firmware locally or in your browser — no hardware, no cloud, no subscription.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A tool to generate normal maps from any sprite and animated sprite sheet.
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
Rust runtime for open-source Switch homebrew on macOS Apple Silicon, Linux and Windows. Every claim is backed by a real program's frame.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
Fujifilm camera modification tools. DO NOT FLASH CUSTOM FIRMWARE TO YOUR CAMERA WITHOUT DUAL BOOTING FIRST
2048 game implemented with Rust and Yew and compiled to WASM
A fast and flexible analyzer for GML. 🦆
A webapp written entirely in Rust for a dumb party game.
A simple sketch of a sea battle game. Rust + WebAssembly (yew-rs)