A cross-platform, OpenGL terminal emulator.
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A cross-platform GUI library for Rust, inspired by Elm
A cross-platform, safe, pure-Rust graphics API.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
- autodiff
- deep-learning
- machine-learning
- rust
2D and 3D physics engines focused on performance.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Parametric 3D CAD with a real B-rep kernel (OpenCASCADE)
- 3d-modeling
- 3d-printing
- brep
- cad
BIMCraft: building information modeling; an open-source, clean-room take on the Revit workflow in pure Rust, built to be driven by agents
A tool to generate normal maps from any sprite and animated sprite sheet.
Automated image compression for efficiently distributing images on the web.
- image
- image-optimization
- image-compression
- compression
High-performance Vulkan driver with automated resource management and execution
- game-engine
- 3d-game-engine
- 3d
- game-development
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
- console-development
- graphics
- tool
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
- camera-raw
- decoder
- dng
- image-processing