This project is dedicated to collecting high-quality macOS software and organizing them systematically by different categories for easy search and use.
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- software
- mac
- mac-osx
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This project is dedicated to collecting high-quality macOS software and organizing them systematically by different categories for easy search and use.
A curated list of awesome iOS ecosystem, including Objective-C and Swift Projects
A command line tool for cleaning unused resources in Xcode.
Various usages of the Macaw library
Learning Swift by working through example code in playgrounds
A playground demoing how to use Accelerate & Swift for Linear Algebra (vector/matrix manipulations)
A companion Playground for the article "Swift Functors, Applicatves, and Monads in Pictures"
Swift 5 playgrounds to view and manipulate sorting algorithms.
A playground for experimenting with multiple additive animations in Core Animation.
Slide deck and playgrounds from this presentation from 360iDev 2016
A project that accompanies my talk, ReactiveCocoa made Simple with Swift
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Demo projects with awesome animations and effects in Swift 3.
A Swift playground demonstrating how to use Core Animation
See and learn how the CAAnimation and CAMediaTiming properties affect rendering using dynamic Xcode playground.