This project is dedicated to collecting high-quality macOS software and organizing them systematically by different categories for easy search and use.
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- software
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This project is dedicated to collecting high-quality macOS software and organizing them systematically by different categories for easy search and use.
Algorithms and data structures in Swift, with explanations!
📖 Design Patterns implemented in Swift 5.0
Roadmap to becoming an iOS developer in 2018.
Learning ground for iOS Design Pattern included with sample projects for MVC, MVP, MVVM, and VIPER
👨👩👧👦 - My personal Repo to learn all 23 Gang of Four patterns and all SOLID Principles using Swift and Playgrounds
An interactive playground showing how to use Metal compute kernels.
🗂️ This repository provides a guide to creating Xcode templates for iOS boilerplate code to save time and increase creativity in development. It simplifies the process and helps new team members get up to speed. A solution to Xcode's poorly documented templates.
Attempts on learning GoF's Design Patterns in Swift 3.
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Playground with Functional Programming design patterns and some functional techniques