Downloadable code examples for my books, "iOS 14 Programming Fundamentals With Swift" (bk1) and "Programming iOS 14" (bk2).
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In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
- swift
- swift3
- playgroundbook
- geometry