An iOS library to natively render After Effects vector animations
- animation
- bodymovin
- ios-animation
- ios
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An iOS library to natively render After Effects vector animations
UIKit a-là SwiftUI.framework [min deployment target iOS10]
iOS 360° panorama video player with Metal rendering support (formerly HTY360Player)
🚴 A declarative library for building component-based user interfaces in UITableView and UICollectionView.
Declarative building and fast rendering attributed string library.
SpektraLab — a macOS film and print simulator. SwiftUI app + a Metal/C++ render engine, linked in, no Python at run time. A fork of andreavolpato/spektrafilm.
SVG parser and renderer written in SwiftUI
Native SVG parser and renderer for SwiftUI, UIKit and AppKit, with tools for PNG, PDF, SF Symbols and Swift source.
add text(multiple line support) to imageView, edit, rotate or resize them as you want, then render the text on image
ZMarkupParser is a pure-Swift library that helps you convert HTML strings into NSAttributedString with customized styles and tags.
A SwiftUI SDK for rendering interactive human body muscle maps with highlights, heatmaps, gestures, and UIKit support. iOS 17+, macOS 14+.
A view for display markdown text.support markdown streaming like gpt&claude&gemini&deepseek
360 video player for iOS written in swift - a subset of SceneKit that works
macOS desktop in a terminal pane over SSH: ScreenCaptureKit capture, kitty graphics rendering, no VNC/codec/extra port
Markdown renderer for Vapor
TranslatedSkia based 2d graphics SwiftUI rendering library. It is based on Rust to implement software rasterization to perform rendering.
Powerful autolayout framework, that can manage UIView(NSView), CALayer and not rendered views. Not Apple Autolayout wrapper. Provides placeholders. Linux support.
📖 PDF render for Swift and Vapor 3.
Playground showing how to use swift2 protocol extensions to render errors in UIViews and UIViewControllers without subclassing
See and learn how the CAAnimation and CAMediaTiming properties affect rendering using dynamic Xcode playground.