Sign in

Repository Index

47,133 repositories indexed

Tags: Mobile
Tags

A repository shows when it has any selected Tag.

Clear Tags
Filters (1)

Filters

Clear all filters

1–24 of 39 · Most stars

SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps.

  • banner
  • popup
  • uiwindow
  • notification

Dependency injection framework for Swift with iOS/macOS/Linux

  • dependency-injection
  • di-container
  • swift
  • ios

A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram)

Any window from your Mac, live on your iPhone or iPad. Touch, Apple Pencil, trackpad and keys. Free, open source, no servers.

Valet lets you securely store data in the iOS, tvOS, watchOS, or macOS Keychain without knowing a thing about how the Keychain works. It’s easy. We promise.

nanoMuse: an open-source personal agent for every device you own. One agent with a name and a look of its own that does things, keeps working while the app is closed, remembers you, and asks before anything you cannot undo. On Android, iPhone and iPad, Windows / macOS / Linux and in the browser; your phone's screen and your computer as its hands.

TranslatedUseful for showing text or custom view tags in a vertical or horizontal scrollable view and support Autolayout at the same time. It is highly customizable that most features of the text tag can be configured. A tag flow display control that supports both text and custom views.

  • ios
  • tags
  • ui
  • objective-c

:octocat: Gliding Collection is a smooth, flowing, customizable decision for a UICollectionView Swift Controller. iOS library made by @Ramotion

  • swift
  • library
  • ios

A Swift Runtime library for viewing type info, and the dynamic getting and setting of properties.

  • swift
  • ios
  • reflection
  • runtime

Interactive view transition to display menus with flowing and bouncing effects in Swift

  • menu
  • sliding-menu
  • drawer

Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.