Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
- webgl
- webgl2
- 3d
- game-development
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Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
🎮 An open-source game speed modifier.
2D JavaScript Physics Engine
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
🎮 The best way to play your itch.io games
2D HTML5 rendering and layout engine for game development
A set of retro-designed, accessible components and a code distribution platform. Open Source. Open Code.
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
Self-hosted iOS & Android simulator streaming for the whole team
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Tiny and easy to use ECS (Entity Component System) library for game programming
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Flamework is an extensible game framework. It requires typescript and offers many useful features.
Blazing fast 2D renderer for the web: 2-4x faster than the most popular one, at a ninth of its size. Verified in an open benchmark.
A collection of small projects that show possible ways of handling game logic with BabylonJS
An API wrapper for Roblox, written in Typescript. Fully typesafe, optional caching, use any http client.
Pong game written using Glimmer.js and SVGs
Experimental game dev with Babylon.js and angular5