A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
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Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
- gamedev
- generative-ai
- procedural
- texturing
Unity MToon Shader WebGL porting to babylon.js.
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
- procedural-generation
- procedural
- webgl2
- webgl
Cube Endless Runner is a 3D game built with BabylonJS engine on top of WebGL and HTML5 technologies