Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
- gamemaker
- patchwire
- multiplayer
- networking
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Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
A simple behavior tree system for Gamemaker Studio 2
Very experimental. Made mostly for a game project for visuals, never ended up using it.
State-based animation system for GameMaker Studio 2
A simplistic particle system that is automagically cleaned up
An engine making it easy to implement waves of enemies in your game
Experimental IMNOTGUI rewrite/successor for Gamemaker Studio 2
GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.
A simple, control-focused replacement for GameMaker: Studio 2 alarms.
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3
A simple MultiProcessing example in gml. With a heavy focus on simplicity for newer users.
A pure GML extension that enables loading external audio during runtime.