Lightweight framework for signals in GameMaker Studio 2.3+
- signals
- gamemaker-studio-2
- framework
- gamemaker
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Lightweight framework for signals in GameMaker Studio 2.3+
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
An extension script for GML providing some OOP features.
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
A simple behavior tree system for Gamemaker Studio 2
Very experimental. Made mostly for a game project for visuals, never ended up using it.
A simplistic particle system that is automagically cleaned up
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.
A simple, control-focused replacement for GameMaker: Studio 2 alarms.
A simple MultiProcessing example in gml. With a heavy focus on simplicity for newer users.
A pure GML extension that enables loading external audio during runtime.