An open-source painting app for Android tablets, Windows and Linux: pressure-sensitive brushes, layers, adjustments, animation and 3D painting on its own Rust engine and GPU renderer.
Repository Index
78,351 visible repositories in the index
217–240 of 296 · Most stars
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
- vulkan
- raytracing
- graphics-engine
- graphics-library
Your project is scattered across too many tools. Map the chaos on an infinite canvas where notes, files, TO-DOs (and more!) finally live together.
- brainstorming
- collaboration
- idea-management
- mental-space
Robert Penner's easing functions in GLSL, available as a module for glslify.
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Convert and edit files with a liquid-glass radial menu: start dragging a file, press Shift, drop it on a slice. Windows, Mac and Linux.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
HDR Toolbox for processing High Dynamic Range (HDR) images into MATLAB and Octave
- hdr
- tone-mapping
- inverse-tonemapping
- tonemapping
Edit photos by describing the change, on your own GPU. A free, open-source alternative to Nano Banana and ChatGPT image editing: photos stay on your computer, no daily limit. One installer for Windows, Mac and Linux sets up the best open model (Qwen-Image 2.1). MCP server for AI agents.
- image-editing
- image-generation
- local-ai
- macos
Vulkan Portability Implementation
A portable and modular superset of WGSL
XLE -- the "hackable" 3D game rendering engine
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
- lidar
- lidar-camera-calibration
- lidar-data-manipulation
- lidar-measurements
LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.
Front end code available for community use
- photo-gallery
- sharing
Comi (可米) — a tiny 3D plush desktop companion for macOS and Windows: hops around, waves, claps her clapperboard and keeps you company while you work. Optional local status bridge for DSH / ZCode / Claude Code / Cursor / OpenCode / Codex. Zero dependencies.
A high-performance engine for engineering math, physics simulation, and MCAD and ECAD as code. RunMat checks types, sizes and units before anything runs, executes on CPU and GPU, and runs existing MATLAB-language code as written.
- matlab
- rust
- jit-compiler
- linear-algebra
Unofficial Android port of the SpektraLab film & paper simulation engine (Vulkan): RAW in, physically modelled film out, on the phone.
- android
- film-simulation
- photography
- raw
The repository host gives no description.
Four statecharts about running a boba shop, drawn by hand in code.
Animated, steppable code explainers. Zero-dependency TypeScript, SVG output, browser and Cloudflare Workers.
Conway's Game of Life implemented as an artistic, abstract macOS screensaver and tvOS app using SpriteKit
- conways-game-of-life
- spritekit
- gamekit
- game-of-life
TranslatedFilm Simulation — a Windows port of SpektraLab