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Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.

📡 GoodNetworking is an iOS library written in Swift that simplifies HTTP networking by using GRSession and Encodable/DataRequest extensions. It supports latest Swift and all iOS devices, making it a powerful solution for managing network interactions and data encoding/decoding. The library is easy to install with SPM.

  • ios
  • library
  • swift

An embeddable implementation of the Ngaro Virtual Machine for Go programs

A simple & highly extendable, meta-notification system; Echo checks notification preferences & dispatch notifications to different adapters (ex. email, logger, analytics, sms, etc.).

fast, auto-fixing Markdown linter and formatter. Checks style, readability, structure, and cross-file integrity.

gogiven - BDD testing framework for go that generates readable output directly from source code