Plugin for Decky Loader to apply and manage custom art assets from within gaming mode.
- decky
- plugin
- steam
- steamdeck
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Plugin for Decky Loader to apply and manage custom art assets from within gaming mode.
A feature-complete ECS library
Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
🔧 Machines, ICs, PLCs, and more!
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
Burnout Revenge recompilation based on RexGlue + standalone Plume render
Ark -- Archetype-based Entity Component System (ECS) for Go.
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Plugins to make Autoware vector maps in Unity
F# RISC-V Instruction Set formal specification
Id Software's Id-tech-4-BFG in the Ada programming language.
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KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
🔴🔵 Connect Four game in JS + Canvas
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Toolchain manager for Roblox projects
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.