A delightfully simple 2D game engine.
- game-engine
- gamedev
- game-development
- cross-platform
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A delightfully simple 2D game engine.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
A collection of Roblox plugins I've developed!
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
Extensible developer console
An interactive dialogue editor for narrative designers.
A parser/renderer for Aseprite animations in LÖVE. :peach:
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
3D multiplayer game prototype written in Clojure and ClojureScript
Space Themed Turn-Based Strategy Game developed in Flutter
Solitaire mahjong game with several themes and layouts. For android/iphone/ubuntu/firefoxos
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
A powerful resolution-handler and rendering library for LÖVE 📐
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A library for easy integration of a flexible circular WidgetGroup within libGDX
Platforming game with Godot Engine
Community-driven Agones SDK for Godot Engine
A 3D-graphic and game engine for Delphi and Windows.
A reinvented Labyrinth game
Easily bind input events to methods in Unity.