Extensible command console for Roblox developers
- roblox
- lua
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Extensible command console for Roblox developers
Minecraft launcher for Windows, macOS and Linux: Modrinth and CurseForge mods, Forge/Fabric/Quilt/NeoForge, automatic Java, skins, friends. Open source, Tauri 2 + React.
An open-source 2D battle royale game inspired by surviv.io. Work in progress.
A Pixel Perfect Camera for 2D Games in Unity.
Open source game inspired by Dungeon Keeper - Dark, damp and dangerous... | *Not actively developed anymore*
Open-world game implemented in Godot Engine that can load GTA 3D-era models and textures
The open-source city building game for Game Boy Color.
A fast, portable Entity Component System for Luau
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
Simple Turn-based Game
Freeminer is an open source sandbox game inspired by Minecraft.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
TranslatedSource code of the Richman 4 (大富翁4, "Rich Man 4") remastered app (Vite + TypeScript + Capacitor iOS)
Reusable dependencies for games made with lua (especially with love)
A free and open 3D game engine written in D.
Small browser games as isometric pixel dioramas. No build step, no dependencies.
MegaGlest real-time strategy game engine (cross-platform, 3-d)
3D game engine for D
An open source third person action RPG with multiplayer support.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Disassembly of the Pokémon Gold and Silver 1997 Space World demo