Port of godot-math to D: vectors, matrices, rectangles, points, AABBs, planes, frustums.
- d
- dlang
- game-development
- godot-engine
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Port of godot-math to D: vectors, matrices, rectangles, points, AABBs, planes, frustums.
Framework-agnostic polygon intersection library for Lua
gateway for segmentation data to Rstats & visualization with ggplot2 - in development
This is a class module in beta state to implement computations with large integers and reals/rationals numbers, while proposing representation of numerical values as scientific notation, allowing to obtain several cohorts for the same number (a lot of fun!).
Mutta Puffs is a sports league scheduler automated on thousands of computers from decentralized market of computational power in Golem.