"Blazingly fast", customizable, GPU-based heightfield fluid solver.
- game-development
- gamemaker-studio-2
- webgl
- webgl-programming
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"Blazingly fast", customizable, GPU-based heightfield fluid solver.
Utility library to pretty print physical values in proper metric units
Slice conversion between primitive types
DI container library that is focused on clean API and flexibility.
pyDailyChanger is a program that changes your wallpaper daily. Additionally, a small calendar can be displayed. It's runnable on various systems as Windows, Mac OS X and Linux with several desktop environments.
Powerful SQL Query builder that automatically generates SQL queries from structs
a fairly simple solar system simulator
The Sitemap XML module generates the Sitemap compliant with the schema defined by sitemaps.org and submits it to search engines.
C# Port of the Android Java library AnimatedCircleLoadingView .
The library for on-chain uint256 operations
This repository contains a script to handle the auto creation of a Docker Asset Image for a given Sitecore module
A plugin for the Kitura-Credentials framework that authenticates using the Google web login
Always single line, comment sensitive, indentation preserving commenting.
GeoJSON Validation Matchers for Jest
Really small ftp server that runs in a thread
A small and simple tool to resolve timestamps to replication numbers used on http://planet.osm.org/replication/ (see http://wiki.openstreetmap.org/wiki/Planet.osm/diffs for mor information)
Sends email from flash using server script or invokes a mailto.
Elixir package that applies a function to each document in a BSON file.
A script to automate tasks when connect a device to your macbook
LDAP authentication policy for Pyramid
Database seeder component for Phalcon
The Content Hub ONE NextJS starterkit will contain helping functionalities such as handling GraphQL JSON output conversion to HTML for Rich Text, Media Fields and References. Also it will contain a small example implementation that Developers can use to start their customer projects on.
Implementation of the Observer pattern in crystal
A collider that takes an array of Line2D as input and outputs a collision shape chain following the lines