Find known secrets in your AI coding agent sessions (Claude Code, Codex, Cursor), then guard the next one with local hooks that trace risky commands to the content that dictated them. Open source, no telemetry.
A TestNG like dataprovider runner for JUnit with many additional features
ColorSet is a macOS utility and framework allowing developers to manage custom interface colors with ease.
Bomberman clone using Godot Engine - Not actively developed since 2015.
SmartTV universal library for Samsung, LG, Philips, SmartTV Aliance, STB Mag app development.
Gameserver, Voiceserver Webinterface
[wip] Deep Learning Compiler based on Polyhedral Compiler, Light-weight IRs, and Optimizing Pattern Matcher. (development is on hold)
Bindings to connect lua with Steam API
Standalone puppeteer playground in browser's developer tools.
Guidelines for iOS development in use at Spotify
A simple, easy to use library for React development in ClojureScript.
A grunt plugin to assist in developing functions for AWS Lambda.
DbFit is a database testing framework that supports easy test-driven development of your database code.
All-in-one development toolkit for creating node modules with Jest, Prettier, ESLint, and Standard
go-test-coverage is a tool designed to report issues when test coverage falls below a specified threshold
Write Apps like Mathematical Equations!
- purescript
- app-development
- native
- functional-programming
Magic script-based C# task runner for .NET Core
- c-sharp
- script
- runner
- task
A `flake-parts` Nix module for Haskell development
M-Film: film simulation for Canon EOS cameras with Magic Lantern. 72 film stocks (Portra, Velvia, Tri-X, CineStill…), a film-camera interface and an in-camera darkroom that develops your RAWs. 5D Mark III, 6D, 600D, 650D, 700D, EOS M and more.
- analog-photography
- camera-firmware
- canon
- canon-5d-mark-iv
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
Python-based EOS smart-contract development & testing framework
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.