A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
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- babylonjs
- extended-reality
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A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
TranslatedWorldForge 世界工坊 (Shijie Gongfang, "World Workshop") — Squeeze 100% out of Google Colab GPUs (RTX PRO 6000 Blackwell 98GB VRAM + 176GB DDR5 RAM + 30TB Google Drive) inside a Native macOS SwiftUI Studio App
Main babylon.js website
TranslatedMobile AI creation workbench: on-demand Colab GPU, ComfyUI workflows, Drive caching, and task management.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
Canvix — Free & open-source graphic design tool. A community-built Canva alternative with a drag-and-drop editor, templates, shapes, text, images & one-click export. Works on desktop, tablet & mobile.
A drawing app built for agent/human collaboration
Read and write Neuroglancer datasets programmatically.
A collection of tools for painting super-resolution images
SIMT Abstractions for Runtime Extensible Kernels (GPGPU programing with OCaml)
Accurate and efficient spot detection for microscopy data
reproducing the flapping airplanes megakernel, in collab with magni
360 video player for iOS written in swift - a subset of SceneKit that works
A playable turntable study in four chapters.
A fully customizable webgl shader sandbox to embed in your pages
Persistent, editable objects for AI agents: researched part by part, honest about what is known, and carried into worlds, film, web, games, CAD and print.
Real-time elemental spell VFX lab for three.js (WebGL2): 39 tunable spells
An oekaki BBS board running on top of the AT Protocol.
Cinema-4d-Studio: Advanced 3D Modeling and Animation for Windows
Collage-Maker: Compose Photos with Backgrounds, Textures, Icons, and Text
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
Metaballs rendered in WebGPU
Simple and minimal image server capable of storing, resizing, converting and caching images.