game-feel effects for Godot 4 with a visual graph editor. Inspired by FEEL.
- addon
- feel
- game-feel
- gamedev
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game-feel effects for Godot 4 with a visual graph editor. Inspired by FEEL.
Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.
A separation axis theorem collision library for Haxe.
Odin Sphere Leifthrasir native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
An open source, cross-platform game engine designed for indie developers.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
lua code export save to be run on seedsow switch demo exploit
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
A simple game engine built using raylib and mruby
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
Discord Bot API wrapper for Godot. Make bots in GDScript.
Java library that provides an interface to directly interact with Valve's Steam servers.
Cross Platform D-Lang Game Engine with scripting support
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A tool for building interactive fiction style stories in Elm.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
A new version of GBVideoPlayer with higher resolution, 3-bit stereo PCM audio and video compression
Horizontal Selector with extended options is an addon for Godot Engine 4.x.