New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
- board-games
- blazor-wasm-mode
- blazor-server
- wasm
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New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
An event based audio workflow for Godot.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Procedural 3D level builder plugin for Godot 4
A simple custom event system for Godot Engine
A parser for .ldtk levels for GameMaker
Helps you being creative in V
Share the LÖVE - A networking library that leverages bitser and enet
A sparse-set based ECS library for Luau.
A flexible and extensible command framework for Roblox
A tiny scene-entity-component library created for the PICO-8 fantasty console.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Entity Component System with network support (for haxe)
Flappy Race is an open source multiplayer game inspired by Flappy Bird and Mario Kart, created with Godot.
Old fashion FPS game written with Godot engine
RinkWorks fantasy name generator for golang
Vertex Buffers from Blender to Game Maker Studio 2
Godot template repository for my programs
A lightweight server and framework for turn-based multiplayer games