Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
Repository Index
47,133 repositories indexed
241–264 of 615 · Most stars
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
:video_game: Open Source teleportation based first person puzzle-platformer
PlayStation 5 emulator for Windows, Linux and MacOS
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
The music composition suite for the Nintendo Game Boy
⚙️ ArminC's autoexec for CS2 - well documented, analysed and no misconfigurations
- autoexec
- config
- cfg
- scripts
Trigger Rally Online Edition - fast arcade rally racing
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
- pico-8
- pico8
- scumm
- point-and-click
The Elevation of Privilege Threat Modeling Game
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
Open Source version of the award-winning physics platformer
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
- compatibility-layer
- macos
- macos-compatibility
- high-level-emulation
Periodic DataStore saving solution with session locking
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
- breath-of-the-wild
- game-preservation
- recompilation
- static-recompilation
Strategy game based on history, mythology and fiction
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.