:tea: iOS UI Automation Test Framework
- earlgrey
- ios-automation
- ui-automated-tests
- ios
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:tea: iOS UI Automation Test Framework
ChartView made in SwiftUI
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
ZipArchive is a simple utility class for zipping and unzipping files on iOS, macOS and tvOS.
A small, lightweight, embeddable HTTP server for Mac OS X or iOS applications
:octocat: ExpandingCollection is an animated material design UI card peek/pop controller. iOS library made by @Ramotion
A curated list of awesome iOS animation, including Objective-C and Swift libraries
Native Mac APIs for Go. Previously known as MacDriver
Find memory leaks in your iOS app at develop time.
idb is a flexible command line interface for automating iOS simulators and devices
One-click screenshots, video recordings, app installation for iOS and Android
KolodaView is a class designed to simplify the implementation of Tinder like cards on iOS.
Cross-platform AirDrop. File transfer between Android, iOS, Linux, macOS, and Windows over ad hoc WiFi. No network infrastructure required, just two devices with WiFi chips (and optionally Bluetooth) in close range.
General-purpose contextual cards for iOS
The Mobile App Pentest cheat sheet was created to provide concise collection of high value information on specific mobile application penetration testing topics.
TranslatedBrings the local Wallpaper Engine wallpapers into the DSH web interface: scene wallpapers are rendered in real time with WebGL by the built-in MIT open-source engine WebWallGL (particles / puppet skeletons / SceneScript / audio reactivity / mouse interaction), and if that fails it automatically falls back to an embedded MP4 and the scene's static frame; web wallpapers run in a strict sandbox + the WE API; iOS-style liquid glass UI that is highly customizable, pause when occluded to save power, ffmpeg transcoding with a frame rate cap, system audio spectrum and Now Playing, custom upload and automatic rotation; settings are stored on the host side, with zero token overhead for the agent. Native on all three platforms: Windows / macOS / Linux (the same package, the same command).
An adaptive scrollable graph view for iOS to visualise simple discrete datasets. Written in Swift.
An implementation of the sliding menu found in various iOS apps.
Lightweight and modular C++11 graphics middleware for games and data visualization
📡 Native App over HTTP, on iOS
:octocat: ESTabBarController is a Swift model for customize UI, badge and adding animation to tabbar items. Support lottie!
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
A lightweight generic cache for iOS written in Swift with extra love for images.