Angular directive for making forms out of JSON Schema
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A simple, open source and 3D-printable DIY x-y gantry and z-mechanism for making a brush painting robot
A flexible and powerful game making library
A collection of free software and free culture resources for making amazing games. (mirror)
Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games
Making Substrate node management easy via self building docker images and easy infrastructure management
An example of using Gemini CLI with MCP Servers for Genmedia and Gemini 2.5 Flash Image model
- ai
- filmmaking
- gemini
- gemini-cli
Example build system for making mixed C/Ocaml binaries where the main program is in C
Framer.js module for making comments in your prototypes
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
- vulkan
- vulkan-wrapper
- vulkan-library
- vulkan-cpp
A SPARK/Ada driver for the DecaWave DW1000 Ultra-Wideband tranceiver.
- decawave
- dw1000
- uwb
- ranging-sensor
Xamarin.iOS port of the Swift based DOFavoriteButton control
- csharp
- xamarin
- xamarin-ios
- ui
Light weight plugin manager for zsh
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
An engine making it easy to implement waves of enemies in your game
Tab-local buffer navigation for Neovim. Each tab maintains its own buffer list, making bnext/bprevious cycle within that tab only.
Yet another Pico 8 builder is a builder tool for making Pico 8 carts easier.
SPARK/Ada drivers for the DecaWave EVB1000 evaluation board
Making a better version of my SimpleFormula1 app in Fuse!
- fuse
- fusetools
- formula1
- cross-platform