MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
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JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
- gamemaker-studio-2
- responsive-layout
- gamemaker-language
- gamemaker-projects
An actionscript 3 space invaders emulator based on the intel 8080 processor
:game_die: Progressive tic tac toe game, made with choo
A Steam Inventory API wrapper with advanced features such as retries and proxy support
Promise-like callback chaining for GameMaker
A template project the Gameboy DMG/Color
Brackets extension to launch LÖVE projects from the editor
A GameMaker asset that provides a simple and easy-to-use alternative to alarms.
- gamemaker
- gamemaker-studio-2
- alarms
- timer
Mock up at motion path in Flash Pro and use it to guide a particle in your starling scene.