Modular, heavily-documented Elm todo app with a json rest api
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Actionscript examples for use with the Away3D engine for Flash Player 11
Example showcasing how to use Prisma + Postgres + Jest, where each test has its own unique DB context
A package to allow one to concurrently go through a filesystem with ease
- golang
- filesystem
- concurrency
- golang-package
PDF, MOBI, EPUB documents for Elixir's Getting Started tutorial.
Compilado de recursos sobre Computação Quântica em português
Forecast the US demand for electricity
The repository host gives no description.
Examples of GraphQL Elixir Plug endpoints mounted in Phoenix
A curated list of awesome Open Organizations and Communities!
A collection of links that summarize EmberConf 2017
A re-styled version of the R manuals
A list of articles demonstrating how to do UI with ColdFusion on the back end.
Todo example for koa-graphql and relay
A curated list of awesome cytodata resources https://www.cytodata.org/awesome-cytodata/
- awesome-list
- awesome
- image-analysis
- morphology
A curated list of awesome Dojo JavaScript Toolkit libraries, resources and other shiny things.
- dojo
- javascript
- awesome
- awesome-list
tips, tricks, and examples of using CircuitPython synthio
- circuitpython
- i2s
- raspberrypipico
- rp2040
Student submissions for the WWDC 2023 - Swift Student Challenge
- apple
- swift-playgrounds
- swift-student-challenge
- wwdc
A simplified (in memory) example of Event Sourcing implementation for banking domain.
- event-sourcing
- ddd
- ddd-sample
The easiest way to get a taste of ReactiveCocoa
A curated list of tools, tutorials, examples, and much more, for the awesome game development engines Construct 2 and Construct 3
- game-development
- tutorial
- construct
- general-tutorials
AWS OpsWorks cookbooks used with the sample applications
Code for the second edition of Microservices in .NET Core
In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.