AI-first Native 3D, CAD & spatial computing. Runtime and JIT compiler for Android (Filament & Jetpack XR), iOS/visionOS (RealityKit), and WebGL2/WebXR.
- android-xr
- cad
- csg
- gltf
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AI-first Native 3D, CAD & spatial computing. Runtime and JIT compiler for Android (Filament & Jetpack XR), iOS/visionOS (RealityKit), and WebGL2/WebXR.
Comi (可米) — a tiny 3D plush desktop companion for macOS and Windows: hops around, waves, claps her clapperboard and keeps you company while you work. Optional local status bridge for DSH / ZCode / Claude Code / Cursor / OpenCode / Codex. Zero dependencies.
A WebGPU Shading Language parser and reflection library for Javascript.
Berth is a lightweight GPU resource manager written in Go. It controls which applications get access to your GPU, when they get it, and how that access is handed off.
ClojureCL is a Clojure library for parallel computations with OpenCL.
JS library for audio visualization in circular wave using Web Audio API and ECharts
[DEPRECATED] see canvas-sketch
Open source math and physics engine that executes MATLAB-syntax code. Features a modern compiler, automatic GPU acceleration for large calculations, and support for math on geometry / FEA calculations.
Library to use HTML5 Canvas from Go-WASM, with all drawing within go code
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Fast and Easy Augmented Reality for the Web :rocket:
Lightweight direct modelling 3D CAD for all platforms, with a custom CAD kernel called Pali Ijo
Fully local 2D/3D Asset generation
Unofficial Android port of the SpektraLab film & paper simulation engine (Vulkan): RAW in, physically modelled film out, on the phone.
infinite canvas in mygo
Manage local photos on Android: gallery, geotag with photomap, privacy, tags, find, sort, view, copy, send, ... .
Sample Flutter Drawing App which allows the user to draw onto the canvas along with color picker and brush thickness slider.
The repository host gives no description.
Allocators, I/O streams, math, geometry, image and audio processing for D
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
Remove the fish-scale noise GPT image models leave in anime / TV-anime images (ESRGAN @60% + L0 smoothing)
ConstructCraft — open source BIM authoring (Rust, egui, wgpu)
Clojure library for CUDA development