A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Repository Index
47,133 repositories indexed
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Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Public repo for flutterflip, a reversi clone built with Flutter.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
- dark-theme
- gdscript
- godot
- godot-engine
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
- apple-silicon
- game-launcher
- game-packaging
- gui
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
Drakengard 3 (PS3) static recompilation using ps3recomp
Graph-based quest editor and manager for Godot 4.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Talo's Godot plugin for open source leaderboards, stats, auth, game saves and more
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Bomberman clone using Godot Engine - Not actively developed since 2015.
- godot-engine
- godot
- gamedev
- bomberman
Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
VERY experimental Nintendo Switch 2 emulator port for PS5
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
- lua
- roblox
- luajit
- robloxlua
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
- sfml
- game-engine
- android
- android-studio
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Communicating with godot engine through shared memory